AI Insights · Timothy · October 2023
Top 5 2D Anime Games on iOS in Russia for Q3 2023
Analyzing the performance of the top 5 2D anime games on iOS in Russia during Q3 2023, including download, revenue, and active user trends.
In the third quarter of 2023, the top 5 2D anime games on iOS in Russia showcased varied performance metrics. Here's a detailed look at the weekly download, revenue, and active user trends for each game, based on Sensor Tower data.
Magic Princess: Dress Up Doll from Bravestars Technology JSC saw a decrease in weekly downloads early in the quarter, starting from approximately 9.6K and dropping to around 1.6K by late August. However, the game experienced a resurgence in September, peaking at nearly 4K downloads in the final week. Active users followed a similar pattern, with a decline from 18.2K in early July to 6.6K in early September, before climbing back up to around 11K by the end of the quarter.
Gacha Club by Lunime Inc. maintained a relatively stable download rate throughout the quarter, averaging around 3.5K to 4.1K weekly downloads. Active users fluctuated, peaking at approximately 59K in mid-August before settling around 45K towards the end of September.
Another Lunime Inc. title, Gacha Life, showed consistent weekly downloads, ranging from about 2.8K to 4.6K. Active users saw a significant peak in mid-August at 33.5K, followed by a decline to roughly 19.3K by the end of the quarter. The game also generated minimal revenue, peaking at $5 in the week of July 10.
Lily Diary by SeyeonSoft Co., Ltd. experienced a notable spike in downloads at the end of July with approximately 4.8K downloads, but weekly numbers generally hovered around 2K to 3K. Active user numbers saw a peak of around 62.6K at the end of July, later declining to approximately 35.3K by the end of September. Revenue peaked at $42 in the week of July 31.
Lastly, Magic Princess: Dress Up Games from Beijing Sanyi Mutual Entertainment Technology Development Co., Ltd. displayed stable download numbers, with a slight peak of about 2.9K in late August. Active users consistently ranged between 20K and 25K throughout the quarter. Revenue was minimal, peaking at $4 in the final weeks of September.
For more detailed insights and trends, visit Sensor Tower.